It’s hard to believe there’s any originality left in puzzle platforming. It’s up there with tennis in the “oldest genres” category and the (relative) ease of putting one together has made it a good starting point for indie devs. And yet we’re entering the pre-dinner snack period of 2013 and I’m still getting surprised. Ethan: Meteor Hunter is one such pleasantry. It’s not so much that the time-stopping and telekinesis powers on show are wholly new, but their unusual interactions are refreshing. I’ve played an early alpha demo and there’s a more recent trailer once you get this giant, oddly placed brick out of the way.