Bad news for anyone holding out for Dear Esther 2: The Legend of Jakobson’s Gold – The Chinese Room’s next step for their maudlin, poetic Taking A Walk game is to remake it. Again.
In practical terms – i.e. how this will affect people who want to play the game – this is perhaps a bit of an unstory, but the shock choice to port the game from Source to Unity is a fascinating peek behind the developmental curtain. Why, after using it for the first two editions of Dear Esther, would programmer Robert Biscoe now want to leave Valve’s engine behind?
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